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Carnaval Barranquill

These characters were  for a VR game for the Carnaval Barranquilla museum in Colombia.The device used in this project was Oculus Quest.

The idea this game is de user chosse a character and then one of the opposite sex of the same year to be chosen as an NPC. The user watches the dance of the NPC character by pressing the button while he is the character he chose as a first person character.

I was responsibility for the male character.

The client sent some pictures to help. I also looked for more pictures on social networks,

I will show only the development of King Momo 2015.Reference:

Work progress

I used the Zbrush for sculpt.



I used a model base for help in esculpt.

After that, I used the maya to retopology.


Here, the paint and create of texture:

Render Substance Painter:

Render Marmoset:

All Momos:

3D Viewer:

Here you can see the detail texture and count poly:

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