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Rock in Rio 2019


Production step

Vegetation and flowers


Vegetation using Grown FX. I learned in a three days how use.

I did to shader and lighting too.

Animals

I did all step of buttlerfly since modeling to animation.
The macaw is turbsquid (https://www.turbosquid.com/3d-models/maya-parrot-animator-2/761950).
I did only animation and rendering in maya.

Test using in unreal 4:

Render maps for projection

Event photo

Project: Nave

Client: Natura

Curator Marcello Danta

Direction: André Wissenbach

Modeling: Ale Guidara Rosado, Cleber Sales Pereira

Lighting and shader:  Ale Guidara Rosado, Cleber Sales Pereira, Alexandrino Silva

Animation: Cleber Sales Pereira

VFX: Alexandrino Silva

Pos-prodution: Leandro N Lima , Pedro Sarmento

Sound FX: Dan Zimmerman

Share Project :

Nave Rock in Rio 2019

Projection mapping in a velodrome in Rio de Janeiro for the event Rock in Rio.

Nave, the future is now - Rock in Rio 2019

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